Saturday, November 19, 2016

Burning's Opinion: Mirage Test Realm


Hello everyone its been a while since my last post but here I am once again with test realm updates and my opinions on them. 


Fun Fact: KI released Mirage onto test realm around the same day as when Polaris went live realm. 

Mirage:

Mirage of in itself is really something towards me whether its the intentional puns that Alexander Lionheart wish he would say or several notable Easter eggs throughout the world that were intentionally placed for fan service. This world offered up a bigger play area in terms of the variety of mobs we face, how huge each area is, and well the new street bosses roaming around the areas. 

Street Bosses


Speaking of Street bosses, as of the end of the "Spoilers" free part of Mirage, there are about 5 street bosses in total to fight which is a step up from Polaris's one street boss and eventually one key boss. These Street bosses are indeed difficult to face since they all use shadow magic plus some notable cheats and like polaris, the pets also join in on the fun too which offers up a challenge to those who want to try looting up a pet. 

The New Spells:

As for the newest spells on Wizard101, they arent half bad. From a visual standpoint, they really stepped up their game and made it as though we are gleaming at a hopeful remaster of wiz in HD ( I know its a long strech but it could happen)



    









All these spells divide damage based on the number of enemies you selected (Max 4) which is something I am intrigued in since I feel more people will use this in PvP in terms of both power and a way to combat beguile users. However I feel as though its very weak when its selected as AoE since its divided among all enemies. Life for example has 984 damage to one, but when its divided into 4, its only 246 damage to all enemies which is weaker then ice's blizzard card spell that you can train at level 22. Speaking of which, Ice also shares this since their shadow spell gives off 984 damage. In fact, all of the spells listed above do about relatively the same amount with the difference is just 10-25+ more damage, I get that KI wants to accurately portray which school hits hard and which doesn't. So if your using this in 4v4 PvP, your best off to your regular AoE Spells (Except life cause this is the ONLY option they have as an AoE). As for 1v1, I see this as a new "Burning rampage" of sorts but not as impactful as that spell since this is restricted with a shadow pip. 

Pip Conversion


Now for the part that NO ONE even bothered to look at, the power conversion. This is something I am uncertain this will become a big thing like piercing but no one sees a Pip Conversion Jewel (Yet) in mirage which is something of a relief, but I do see this as a mainstay of wizard101 for years to come.

Housing Magic

Housing magic in summary is really fun. Its almost as though KI looked at Disney Infinity and said "We need to make housing look great again". So then they took the idea of that and well, it really is fun to use. Although the mechanics behind it may seem a bit complex at first but once you know, you can just imagine the endless possibilities.

 Overall, I can say that KI really outdid themselves with letting us wizards gain the ability to be more creative with our house.






                                            

Friday, September 2, 2016

Happy B-Day KI, here's to you: My 7 year reflection on wizard101

Beginnings:

           I was young and wasn't really the brightest back then so I decided to mess around online to look for amazing games. At the time, Fusionfall was really the best thing I was able to play since Cartoon Network at the time wasn't really doing good on its TV channel. I eventually got bored playing Fusion Fall since I was at the max level there and I got some of the best looking gear that includes these amazing white wings in wizard101 only its much bigger and animated. I founded wizard101 by a coincidence, while one day going on to the Fusionfall website, there was an advertisement that promotes a new game style which is all card combat based while using WoW exploration as the main driving force. The story at my younger time seemed amazing and interesting so I was convinced that next time around I would try out wizard101 instead of fusionfall. 

       So I tried out wizard101, hoping that this would be something uniquely different to games such as WoW and to my surprise it does. The gameplay was a mix between WoW and Fusionfall and I felt as though I was playing those 2 games in one. Back then my first ever wizard was ironically (Since I dislike balance now a days because of how broken it is) enough a balance wizard named Austin Deathcoin which at the time was level 60 MAX. Then I decided to played more of wiz and was enjoyed by its new content at the time which was Celestia. 

"MAX" gear in the history of wizard101, Did I like it?   

Level 50

At this time, we didn't care for universal resist (aside from ice school) and didnt care about PvP that much, rather we focused more on defeating this malistaire who was at the time one of the strongest bosses in game (Look up "Wizard 101 - Malistaire!!! (Enchanted version)" you'll understand what i'm talking aboutbut he dropped the best gear for each school kind of what we have for level 100 later on in Wizard101's lifespan. Level 50 gear to me at the time was amazing so I liked this era's MAX gear

Level 60

Waterworks to me was at the time one of the hardest dungeons to complete next to malistaire back at level 50 but the gear this time had universal resistance to all schools for the 7 schools of focus. The gear set looked silly but still was nice enough to be stand out on its own. This is around the time I admired harder bosses = better loot.

Level 70

Well, there wasn't really a major upgrade since KI at the time was focused more on Zafaria storyline and the behind the scenes of Zafaria. I mean after all, this was the first world in Wizard101 that we got to know a little more about morganthe who wants to engulfs us in a world of shadow by bringing destruction to the worlds.



Level 80

    Back when the max cap was at level 80 and avalon was introduced, I felt as though nothing could go wrong since the gear at the time was catering to what school's strongest attributes are like for example ice with its tanky resistance but low damage or storm's high damage but low resistance which is why I love this era of MAX gear the most.

Level 90

However, once it reached level 90, it started to kinda get there with OP status gear such as with the introduction of the current ring all 110s use today which is the Alpha and Omega ring and Blade of the Fallen Titan. Those 2 items included high universal damage which at the time, it was unheard unless you were a legendary crafter or above. The gear itself wasn't too bad since it seemed op but it had at least one flaw within its status design. This era of gear is kinda broken but not too much since it has at least one flaw and at the time, there wasn't any socket jeweling that can give a person accuracy boosts.

Level 100

Then the big mark hit and it all got loose, gear with perfect stats catered to each school. Piercing was also introduced as a mainstream stay for both PvE and PvP as we can see later on with both Jewel Socketing and mobs in Polaris which is why I think this current era and beyond will be a broken one for both PvP and PvE despite the easier malistaire the undying boss battle and nerf to critical in PvP. 

What am I now?

Today, I still play wizard101 for the enjoyment of others within the community and to interact with them. I also love to enjoy their new updates that they release such as the recently refixed tourney system which now is gold for members and new spells for 110s to learn while waiting for the next world of Mirage. I twitch stream whenever I can just so I can record myself playing wizard101 and for others to interact with me and play on stream. I also started talking with the #Twizard community about the game and see whats on the up to date news about KI's newest update patches. I got to meet several interesting people there including @garyscottsmith2 (The Original Spoiler), @friendlynecro (Also known by me as the Rockin Tom), and @edwardlifegem (Amazing Blog author, check him out).


Here's to another year of Wizard101!



From the depths of Dragonspyre, I wish you a Happy Birthday Wizard101
Jason Summerwielder


Saturday, August 6, 2016

The Loss of a team... (The Spoilers team)


I would like to take this time to talk about the Spoilers team. Its sad to see Ben & his Team to leave their years of work but it was because of the game creator company of Wizard101,Kingsisle, decided to place in a Cease & Desist towards the main 2 leaders of the team.  I understand on Kingsisle's part why they had to do that which is to ensure that no new content is released but without these early releases, we wouldn't get the build up hype which boosts profits for the company. So why is KI killing off the Spoilers team when really they actually boosted KI's sales for Wizard101 memberships & Crowns. Think about it, they created a bot that determines whether or not test realm is coming soon and I can tell the majority of wizard101 players (AND FANSITE OWNERS) have used Spoilers and/or their applications at least in one point. I personally loved all the posts and content they displayed, its almost as though its like hype juice for me. Now that they removed the only source of hype, I'm not sure if I were to pay attention to any source of media for wizard101 except KI themselves. The Launcher by Spoilers was certainly an amazing launcher since it takes you directly to the game. Its also nice to see any Scrapped content or old content that wiz didn't use to be shown via Twitter. I would like to take this time to Wish @BenTheSorcerer & his team the best of luck playing wiz regularly or moving on to another community.

RIP WIZARD101 SPOILERS

2011-2016

Wizard101 Spoilers(Outside sources) in General
2011-20XX

Thursday, July 28, 2016

My Thoughts on Test Realm (July)

Hello everyone, reporting from my new location IRL and so far the house is completely finished so I have a bit more time exploring and what better way to do it with a new test realm that was released by the KI team once again. Anyways, this update is supposedly the Summer Update but I think this is nothing more but a major fix update along with some new content such as the astral teacher and  3 NEW spells that is trainable for wizards everywhere.

Astral School Aracum:



List of new Astral Spells:

Epic- 300+ to next damage spell
Radical- 150+ heal to next heal spell
Aegis- Protects Positive Charm or  Shield from 1 removal
Indemnity- Protects Negative Charm or Negative trap from 1 removal
Adapt- Gains 1 Power Pip for every 6 pip and above spell casted to user
Brace- -20% to all damage for 4 rounds
Magnify- +20% to all damage for 4 rounds
Flawless- 20% accuracy + 15% pierce for 4 rounds
Renew- 25% outgoing healing for 4 rounds

List of New Spells:

    



-Athena 75% accuracy,520 myth damage + -35% to next spell
-Queen Calypso 65% accuracy, 20% storm trap to all enemies + 445-505 storm damage to single target
-Hephaestus: 70% accuracy, 425-475 fire damage + 25% fire bubble 


New Changes to the Arena:

Members now get to join tourneys with gold which in my opinion helps squeeze out the gameplay for wizard101 endgame. 

Critical now is 2x for PvP, but hasn't changed for PvE. 

New Fishing Trainer!



There's now a new fishing trainer in Mooshu that gives 2 quests for fishing but make sure you fish up on those fishing quests now before you talk to Ryoshi. He gives 2 new fishing spells which are rank 6 that are designed to get rid of certain ranked fish.

Changes in Friends List GUI:


-Now it displays multiple friends and their wizard faces
-Tells how many friends you've added and how much space you have left
-Now you can sort friends by emotes

Brandon Make A Wish Quest:


-New Quest, "Trial by Dragon's fire" will be given to the player after finishing the quest "Into the Bleaks"
-Once you finish "Trial by Dragon's fire", you will be given a Brandon Gem that summons a minion of himself
-Quest is based around the Dragons(Which I really love, but could had at least mentioned the coldfire dragon ;) but hey its your own quest Brandon)

Final Thoughts & Verdict:

- I love the PvP & Friend aspect of this update, it really helps KI with updating their game by a lot.
- The new Astral Spells aren't really that impressive besides Aegis,Indemnity,Radical, and Adapt since most of the spells are just trained versions of tcs of the first astral star school set(Fortify, Amplify, Infallible, etc..)
-Nice to see fishing have more spells to mess around with, especially if those spells get rid of a certain rank
-I personally kinda want Brandon to be a trainable minion spell, not just a gem

Verdict: I would say this is one of the short but great updates for wizard101. It helps improving the game since it gives members now tourneys for GOLD instead of crowns(Thank goodness) and the new friend GUI is amazing(Sorry to those who loved the old friends list) not to mention that we get some new fishing techniques and more fish questing. So with that in mind guys, I give this update a rating of............. Like it!(7.5/10) 


Saturday, July 9, 2016

Streaming & Other Things IRL.

Since Streaming by definition is a method to develop a fanbase for you and your produced content and well fortunately for some like my friend Ryan also known as TheTechBoy on twitch, he is able to be more professional like and give out more than just a regular plain stream. In fact, he can branch out into multiple games without having too many issues. As for me, I'm not really that professional like in the sense because I don't have all the fancy equipment that's used for livestreams including one of the most essential items, the microphone. Of course, I still stream even without all those but never gets noticed in the community simply because I don't have a voice. However, I still have enjoyment recording and streaming for fun and producing decent content. I would try to get equipment for streams but the fact is that within a week of this post, i'll be packing my items to a new home which means I can't get the support to get anything for my streams which also means No Internet or Streaming for a few days.I also have to think about college and paying tuitions/fees so don't expect me to stream a lot when my college is starting.Anyways, this post is gonna be my final one until I move into my new home so with that in mind guys, I wish you a great day and stay amazing.


Twitter:


Twitch:





Wednesday, June 29, 2016

Jason Summerwielder's Summer Ward Giveaway

Hello everyone, its been awhile since i've done a giveaway however since I feel people have been looking for ward pets recently(At least that's what you told me guys) I'm gonna put all my ward pets up for this giveaway. The reason why i'm doing this giveaway is not for $,more of a generosity to gift towards the community if anything. Think about it, how many friends that you have added don't have ward pets because A. No one would hatch with them a ward pet or B. Their pet doesn't meet the requirements for the other person with ward. I want to make everyone who doesn't really have the best pets to have a amazing pet that people will look up to.

How many winners will there be for this giveaway?

- 6 winners

When does it end?

Thursday, July 7th at around 7:00pm Pacific Time

Can we see the ward pets for this giveaway?

Yea, here it is:













Sunday, June 26, 2016

The Guide to Great Clock Gauntlet

As you will see on this post, it will contain some spoilers for the newest dungeon for wizard101 so please read at your own risk.



Hello everyone, recently we've seen Valencia part II got released on pirate but now Valencia has arrived in Wizard101 in the form of a mini Gauntlet. 
(Thanks to @BenTheSorcerer for the dungeon)

Now it starts you off in Valencia talking to Bernardo Dondi telling what's the function of the Great Clock but tells us that all of a sudden that the time on the clock is going very fast and he wants us to investigate with him what was the cause behind this.

Once we head into the tower, we will be greeted by 2 Clockworks who are both balance.

Once we defeat these 2 workers, we move on a floor to where we see a grey clockworker talking to our main boss of the dungeon, Lucia. Then after she leaves, the elite clockworker and one other clockworker faces you on.

Surprisingly so far, there was no cheats to be founded during the first two battles. But once we step onto to the next room, things just got real. We get to face Lugs a ice elite. 
Cheats:
"Better Keep my Guard Up!"


Gives lugs a -99% Tower Shield
Triggers to recast this: Single Targetted Spells

Once we finish off Lugs, we move on to the climax and the near ending to this dungeon. We move up a step to see Lucia once more but this time, it is determined to give us a show by battling her.

Cheats:
"Lets Even the Odds!"
Summons in a Clockwork Minion (Balance)
Triggers: Whenever Lucia is Alone for 3 or more turns
"Time to Even the score a bit!"

Removes all debuffs on self
Triggers:Whenever a Debuff(Weakness,Dispel,Mantle) is casted to Lucia
"This is my Show! Mine!"
Steal Charms & Steal Wards all buffs from player
Triggers: Casted every 4 turns

Once you finish with Lucia, the dungeon ends off with Bernardo with Lucia telling us that we did a great job.


Some Easter eggs that I found:

Louis (The Musketeer companion from Pirate101) Makes a cameo appearance as a painting.
Drops:
From Clockwork Spanner:
(Thanks to @DanielSunSword for picture)

From Lugs:
From Lucia:

If you find any drops that are in this dungeon and you want it to be featured on The Burning Spiral, then please message me on twitter (@connorcameo99).